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Atari and Adobe Flash Professional

It is highly unlikely that you are reading this blog post and have not played an Atari game ever before. For gamers, passionate or otherwise, casual or obsessive, skilled or talented, Atari games would...

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EaselJS | does not work | Flash Professional CS6

The latest EaselJS plugin (0.5.0) does not function with Flash Professional CS6. This is mainly due to certain changes to the EaselJS framework. For more information about this issue and on resolving...

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What is Flash Professional CC?

Renaissance. Although I said that casually, but I am sure the word means something unique to each one of you. For those who think the term sounds alien, before you pop-open Google, Renaissance means...

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Announcing Flash Professional CC – Toolkit for Dart

 At Google I/O, 2013, Adobe announced The Toolkit for Dart, a new extension to Flash Professional CC. You can now create rich, interactive, and animated content, and publish to the Dart language. Dart...

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Enhancements | Publish workflow | AIR Applications | Flash Professional CC

Flash Professional CC contains several exciting changes to the AIR application development workflow. These changes enhance the development, testing, debugging, and publish workflows within Flash....

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Flash Professional CC | Publish Persistent Metadata

This feature allows you to create plug-ins by attaching arbitrary metadata to individual objects via JSAPI. The metadata is then published to either the stagPlaceObject4 SWF tag in Flash Player 11.6 or...

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Flash Professional CC Update 1 – now available!

Hello everyone, Firstly, a BIG thank you for providing feedback and reporting bugs. Your inputs have gone a long way in helping us investigate and fix these bugs. We are happy to announce that Flash...

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Creating HTML5 Canvas | Reusing ActionScript 3.0 assets | Flash Pro CC – Part 1

Note: This is the first of the two part series I am writing for Converting AS3 to HTML5 Canvas. Flash Professional CC allows native HTML5 Canvas authoring! Yes, you heard it right! With its latest...

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Creating HTML5 Canvas | Reusing ActionScript 3.0 assets | Flash Pro CC – Part 2

This post in the 2nd and last of the two-part series of Converting and reusing ActionScript 3.0 assets in an HTML5 Canvas document. Recap In my previous post, we learned how to run the JSFL script...

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Adobe Flash Professional CC 2014 is here!

It has been sometime in the making, but there’s good reason for that. The newest update is packed with stunning new features that makes Flash Professional CC 2014 an absolute must-have. Here’s what’s...

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